Week 1-1: Listing 5
things you learned about the Sandbox folder structure.
1. Bin
32 & Bin 64- game files and editor.
2. Code- scripts and
examples.
3. Editor- basically
where the files for editor stored or material and icon etc.
4. Engine- where the
shader get star and the things engine related.
5. Game (important)-
Basically the whole games. eg. animation, music, objects, scripts, sounds, textures,
videos. All of them can be extracted in order to unlock the materials.
6. Localization/
LogBackups/ Satoscope/ TestResults- tools for logs and temporary files etc.
7.Tool (important)
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