2014年8月1日星期五

BENV2423 BLOG WEEK 1-5

Week  1-5: Identify 5 shortcuts or buttons, and what each of their functions are.
























1. Select Objects.
Shortcut: Control + T for open the it.
         H for Hide selected.
         F for Freeze selected.

Functions: -Overview of all the objects.
                 -Fast select: selection function helps quick select a
                  certain type of object.
                 -Filter by property.
                 -Select a type of object from List Types.
                 -See the Name, Type, Layer etc. of the object.












2. Open asset browser.
Functions: -Browser for brushes, textures sounds etc.
                  -Can be used to browse a certain type of asset when type  
                    text to search object.


3. Data Base View.
Functions:-Entity Library: where you tweak all of brush value and  
                   create entity.
                  -Prefabs Library: where you create library for prefabs and 
                   where you have your all prefabs folder.
                  -Vegetation: change category and manage vegetation in    
                   level.
                  -Particles: edit particles. eg. rain, light, waterfall etc.
                  -Music: manage music in your level.
                  -Musiclogic.
                  -Reverb Presets: tweak parameter..
                  -SoundMoods.
                  -GameTokens.


4.Lighting Tool.
Functions: Change time of a day, sun colour, sun direction etc.





5.Time Of Day.
Function: Change time of a day. Edit parameters. eg.sky, fog, skylight
                etc.



6.Track View.
Function: What animator' s use and what people working on the
                cinematic of the game use.



Lecture Reflection:

The first week's lecture went through some video works from last year and a lot of cool examples showed how Cryengine 3 works and various effect this software can create. In addition, got the general information about this course and I feel very interesting to learn this kind of new knowledge which is very different from my major interior architecture. 

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